Art & Design and Design & Technology
Intent, Implementation and Impact Statement: Art & Design and Design & Technology
At William Bellamy Primary School, we value Art & Design and Design & Technology as an important part of the pupils’ entitlement to a broad and balanced curriculum Art & Design and Design & Technology provides pupils with the opportunities to develop and extend skills and an opportunity to express their individual interests, thoughts and ideas. The school believes that art is a vital part of pupils’ education, with a significant and valuable role in the taught curriculum and the enrichment opportunities we offer our pupils.
Art & Design and Design & Technology embody some of the highest forms of human creativity. A high-quality Art & Design and Design & Technology education should engage, inspire and challenge pupils, equipping them with the knowledge and skills to experiment, invent and create their own works of art, craft and design. The curriculum develops pupils’ critical abilities, as well as an understanding of their own and others’ cultural heritages through the study of a diverse range of artists. Pupils will learn how this reflects and shape our history, and contribute to the culture, creativity and wealth of our lives.
The school’s overarching intent based in nurture and diversity, this is embedded into the curriculum to ensure that the curriculum is reflective of our school community and all teaching is delivered using a nurturing approach.
Art & Design and Design & Technology are taught on a half termly basis to ensure full coverage of the National Curriculum. Both Subjects are taught both within other curriculum areas and descretely. The discrete teaching takes the form of an Art/DT week where pupils have the opportunity to develop a piece of work across a number of lessons with a clear and thoughtful outcome.
Pupils will develop their understanding Art & Design and Design & Technology with effective teaching and considered sequences of lessons and experiences.
The school recognises that there might be gaps in children’s knowledge and skills as a result of the period of school closures during the pandemic in Summer 2020 and Spring 2021. To address this, we have identified potentially compromised content and have linked it to subsequent topics. In addition to our remote learning provision and the adjustments that were made in summer 2021, we will ensure that this content is covered in our lesson sequences throughout 2021-22 (and beyond) so that children have the best chances of recovering potentially compromised curriculum content.
Art & Design and Design & Technology is a valued part of the curriculum and as such opportunities are made for pupils to celebrate their achievement by sharing it with their families and the wider community.
Where possible the Art & Design and Design & Technology final piece produced links to other areas of the curriculum however the learning skills, knowledge and learning outcome is focused on the Art & Design and Design & Technology curriculum.
Art and design is assessed against the national curriculum expectations. Opportunities are made for pupils who show a particular interest or greater accomplishment through specialist clubs and interventions.
Pupils with Special educational needs have the opportunity to experience art and design appropriate to their level.
By the end of their time with us, we want pupils to have learned, improved and embedded a range of artistic skills. They should have an awareness of a broad range of artists and craftspeople, and be able to consider and discuss the artworks and design and technology they come across. We want our pupils to be confident to explore, experiment and take risks, placing value on the process and journey that they take, not just on the finished product. Most importantly, we want our pupils to have found and enjoyed a creative outlet – a means of self-expression and enjoyment.
3d Models including one moving part - Boat scene
Rangoli Patters (printing)
Build a Bean Stalk (wire & paper-mache)
Create a sculpture of an animal (Clay)
Making a healthy snack for an Alien visitor
Printing – inspired by African clothing/designs
Diorama of animal habitat
Collage/3d modelling in the style of David Lucas (website) author of The Robot and Bluebird
Artist Study Yayoi Kusama (The Pumpkin)
Make a cake using vegetables (carrot, chocolate and beetroot etc.)
Create painting reflecting the different weather systems, choosing appropriate materials
Create a comic book/strip using Stone Age images
Create a magnetic Toy vehicle
Artist Study – Piet Mondrian
Make Indian Sweets
Creating Art inspired by The Wonder by Faye Hanson, thinking about the different moods created by different using different colours and techniques
To make a bridge structure linked to their Geography learning on Rivers
Landscape drawings- vanishing points; using Journey to Jo’burg as a stimulus and artist study of Isabel le Roux
To make a chocolate gift to celebrate a festival
To make and decorate a musical instrument e.g. a drum, maracas etc for a carnival event
To make an Egyptian pot to plant a sunflower in to give as an end of year gift
Space- experimenting with a range of mediums
Moving Cams Toy- Victorians
Model making – Anglo Saxon Home
Holi- experimenting with colour (colour mixing and using a range of mediums)
Artist Study- Henri Rousseau (rainforests) and Christopher Marley (Insects/sculpture)
Food Tech- Food from The Americas
Printing- Islamic tiles
Electrical Systems- Dragons Den
Propaganda Posters (WWII) - painting
Pop Art - Andy Warhol & Roy Lichtenstein
Food Technology- Mealtime makeovers